Week 4 Game (Week 83 @ LJ)
Aug. 10th, 2012 08:13 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
This week's board is made by
somigliana, the prompts are from
benebu, and the dice is made by
rea_saint.
The game is also posted on LJ. You may play on either site.
The goal of Writing Game is not to make multiple rounds around the board, but to accumulate as many points as possible.
You may switch fandoms/worlds whenever you first pass 20 points, 40, 60, 70, 80, 90, 100, 105, 110, 115, 120, then free for all.
e.g. Total points: 19. Complete a +3 prompt.
This brings you to 22 points. At this point you may switch fandoms/worlds.
All the general rules can be found in the user profile. If you have any questions, feel free to ask.

For the Player's Choice squares, you can only take more than one prompt if the ones you choose are in the same row.
You have to follow the prompt categories (Prompt, Character or Action). If you use a prompt outside its category, you will lose 1 point.
Use a maximum of two quotes for prompt(s), only if they are touching (ie, next to each other, or above/below each other).
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The game is also posted on LJ. You may play on either site.
The goal of Writing Game is not to make multiple rounds around the board, but to accumulate as many points as possible.
You may switch fandoms/worlds whenever you first pass 20 points, 40, 60, 70, 80, 90, 100, 105, 110, 115, 120, then free for all.
e.g. Total points: 19. Complete a +3 prompt.
This brings you to 22 points. At this point you may switch fandoms/worlds.
All the general rules can be found in the user profile. If you have any questions, feel free to ask.

Home | Roll the dice. Post the result in the comments. |
Diamond | Choose from the An Insular Possession table below |
PC | Choose from the Player's Choice tables below |
A | Prompt: Art +2 |
B | Prompt: Bond +2 |
G-J | Write any prompt from G to J |
C | Action: Challenge +2 |
D | Prompt: Dab +2 |
E | Character: Emboldened +3 |
F | Prompt: Fence +2 |
X-B | Write any prompt from X to B |
G | Action: Gyrate +3 |
T-W | Write any prompt from T to W |
H | Action: Heat +1 |
I | Prompt: Intrinsic +2 |
J | Prompt: Jigsaw Puzzle +3 |
K | Character: Killjoy +2 |
L | Prompt: Limit +1 |
M | Action: Match +2 |
N | Prompt: Name +1 |
O | Prompt: Oceanic +3 |
P | Prompt: Pole +1 |
Q | Prompt: Qualm +2 |
R | Prompt: Reverence +3 |
A-Z | Write any prompt from A to Z |
S | Prompt: Shock +1, Foreshock +3 |
C-F | Write any prompt from C to F |
T | Action: Tackle +2 |
K-N | Write any prompt from K to N |
U | Character: Unapologetic +2 |
V | Action: Vex +3 |
W | Action: Wield +2 |
X | Prompt: aXiomatic +3 |
Y | Prompt: You-Know-Where +2 |
Z | Write a drabble featuring a character acting on impulse +4 |
For the Player's Choice squares, you can only take more than one prompt if the ones you choose are in the same row.
You have to follow the prompt categories (Prompt, Character or Action). If you use a prompt outside its category, you will lose 1 point.
Player's choice | Box A | Go on the ladder |
Prompt | Character | Action |
Elopement +3 | Lithe +1 | Galvanize +2 |
Double-breasted +3 | Many-Sided +2 | Misuse +1 |
Dewey decimal classification +3 | Flustered +2 | Gape +1 |
Deceptive +1 | Madcap +3 | Romance +2 |
Player's choice | Box B | Ignore the ladder |
Prompt | Character | Action |
Trainwreck +2 | Femme Fatale +3 | Covet +1 |
Diamond +2 | Quick-tempered +2 | Follow +2 |
Fault +2 | Flippant +2 | Cure +2 |
Flight +1 | Unyielding +3 | Put up with +2 |
Use a maximum of two quotes for prompt(s), only if they are touching (ie, next to each other, or above/below each other).
Timothy Mo's An Insular Possession table +2 Each | ||
no longer possible to tell whether it is love or contempt which unites | uncertainty is a kind of freedom | There is a Cape Horn of the mind, too |
Well, matters, I allow, may only look up, we are so low, and that's a fact | He died of a broken heart. Of what else? | I should always betray a principle for a friend |
every man a brother and none a friend | The seven years between nineteen and twenty-six are, it may be seen, long ones | a sense of physical emptiness; fortunate and strange |
How we may wonder at our earlier self | now becomes then | the price for turning a blind eye is now subject to review and increase |
the distinction between meum et tuum | a damn carefree, disloyal sort of a dog | tea as drunk in London |
Home, C+2, Original (Lavender Texas)
Date: 2012-08-10 10:27 pm (UTC)It was laughable and laugh Gaunt did. “There is no challenge. I am strong now. Lift a truck. You couldn’t lift a backpack. You saw my blasts. I destroy buildings. We fight—that’s no challenge, that’s a massacre.”
“Afraid?”
Nobody accused Gaunt of fear, so he struck--a mighty crimson plasma searing forth from his wrists. The stranger danced easily aside, ducked away from fists and left tiny, meaningless cuts with his sissy-sword.
“Epee,” the stranger corrected, “and they aren’t meaningless.”
“Meaningless,” Gaunt insisted, only later realizing the implications of having his thoughts mirrored on the stranger’s lips. Sooner or later one of his blows or blasts would connect and the stranger would be no more.
“All of your new lavender energy rises from the altered blood and even such minor exposure to oxygen, strategically placed, combined with ongoing exertion will…”
Gaunt grew tired. Exhaustion such as he had not felt since Lavender Thursday. The first hint of panic crossed his eyes. He lashed out more fiercely now, and tired more quickly until he slumped to the ground.
“My mistake,” the stranger allowed. “You were right. No challenge at all.”